Sundawijaya, Andika and Perdana, Muhammad Rizky (2022) Penerapan Algoritma Fuzzy Untuk Memberikan Saran Yang Optimal Dalam Pengambilan Keputusan Pada Permainan Kartu Monster. Other. Sekolah Tinggi Ilmu Manajemen dan Ilmu Komputer ESQ, Jakarta.
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Laporan Akhir Penelitian.pdf Download (687kB) |
Item Type: | Monograph (Other) |
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Subjects: | T Technology > T Technology (General) |
Divisions: | Faculty of Engineering, Science and Mathematics > School of Electronics and Computer Science |
Depositing User: | Fahru Abdhul Aziz |
Date Deposited: | 22 Jul 2023 08:32 |
Last Modified: | 22 Jul 2023 08:32 |
URI: | http://repository.esqbs.ac.id/id/eprint/261 |
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